输入定约参数即刻算出分数,覆盖全部复式桥牌计分规则,自动换算IMP国际比赛分。适合初学者学习和比赛记分快速核对。 Enter contract details to calculate scores instantly. Full duplicate bridge rules supported with automatic IMP conversion. Perfect for beginners learning scoring and quick game verification.
输入两桌分差即可算出IMP: Enter score difference to calculate IMP:
输入每门花色A/K/Q/J的数量,自动计算总大牌点,叫牌评估牌力必备工具 Count A/K/Q/J honors in each suit to calculate your HCP for hand evaluation
| 分差 | Diff | IMP | 分差 | Diff | IMP |
|---|---|---|---|---|---|
| 0 - 10 | 0 | 750 - 890 | 13 | ||
| 20 - 40 | 1 | 900 - 1090 | 14 | ||
| 50 - 80 | 2 | 1100 - 1290 | 15 | ||
| 90 - 120 | 3 | 1300 - 1490 | 16 | ||
| 130 - 160 | 4 | 1500 - 1740 | 17 | ||
| 170 - 210 | 5 | 1750 - 1990 | 18 | ||
| 220 - 260 | 6 | 2000 - 2240 | 19 | ||
| 270 - 310 | 7 | 2250 - 2490 | 20 | ||
| 320 - 360 | 8 | 2500 - 2990 | 21 | ||
| 370 - 420 | 9 | 3000 - 3490 | 22 | ||
| 430 - 490 | 10 | 3500 - 3990 | 23 | ||
| 500 - 590 | 11 | 4000+ | 24 | ||
| 600 - 740 | 12 | ||||
💡 负分差取绝对值查表,IMP方向相反。队式赛中IMP消除单副牌大输赢的偶然性。双人赛使用MP(比赛分):每个比你差的结果得1MP,打平得0.5MP,每一个超墩都很重要。 For negative differences take absolute value and reverse IMP sign. IMP reduces variance in team games. For pairs use Matchpoints: 1 MP for each pair you beat, 0.5 for a tie.
复式桥牌标准局况顺序,比赛前快速查阅 Standard duplicate bridge board rotation for quick reference
| 副号 | Board | 发牌人 | Dealer | 局况 | Vulnerable |
|---|---|---|---|---|---|
| 1 | N | 双无None | |||
| 2 | E | NS | |||
| 3 | S | EW | |||
| 4 | W | 双有Both | |||
| 5 | N | NS | |||
| 6 | E | EW | |||
| 7 | S | 双有Both | |||
| 8 | W | 双无None | |||
| 9 | N | EW | |||
| 10 | E | 双有Both | |||
| 11 | S | 双无None | |||
| 12 | W | NS | |||
| 13 | N | 双有Both | |||
| 14 | E | 双无None | |||
| 15 | S | NS | |||
| 16 | W | EW |
💡 16副为一轮,之后循环重复。发牌人顺序永远是北→东→南→西顺时针轮转。 Pattern repeats every 16 boards. Dealer always rotates clockwise N→E→S→W.
| 花色 | Suit | 每墩分 | Per Trick |
|---|---|---|---|
| ♣ ♦ 低花Minors | 20 | ||
| ♥ ♠ 高花Majors | 30 | ||
| NT 无将No Trump | 首墩40,之后3040 first, 30 each | ||
加倍(X)×2,再加倍(XX)×4。合约分≥100为成局。 Doubled ×2, Redoubled ×4. Score ≥ 100 = Game.
| 奖金类型 | Bonus | 无局 | NV | 有局 | V |
|---|---|---|---|---|---|
| 部分定约Partscore | 50 | 50 | |||
| 成局奖Game | 300 | 500 | |||
| 小满贯Small Slam | 500 | 750 | |||
| 大满贯Grand Slam | 1000 | 1500 | |||
| 加倍完成奖Doubled Made | 50 | 50 | |||
| 再加倍完成奖Redoubled Made | 100 | 100 | |||
| 加倍 | Doubled | 无局每墩 | NV/Trick | 有局每墩 | V/Trick |
|---|---|---|---|---|---|
| 未加倍None | 低花20/高花NT3020m/30M,NT | 同左Same | |||
| X | 100 | 200 | |||
| XX | 200 | 400 | |||
| 加倍 | Dbl | 局况 | Vul | 每墩罚分 | Penalty |
|---|---|---|---|---|---|
| 无— | NV | 50 | |||
| 无— | V | 100 | |||
| X | NV | 1墩100,2-3墩各200,4+各300100,200,200,300... | |||
| X | V | 1墩200,之后各300200,300,300... | |||
| XX | — | 加倍罚分×2X penalty ×2 | |||
| 定约 | Contract | 无局成 | NV Made | 有局成 | V Made | 无局宕1 | NV -1 | 有局宕1 | V -1 |
|---|---|---|---|---|---|---|---|---|---|
| 1NT | +90 | +90 | -50 | -100 | |||||
| 2♠/2♥ | +110 | +110 | -50 | -100 | |||||
| 3NT | +400 | +600 | -50 | -100 | |||||
| 4♠/4♥ | +420 | +620 | -50 | -100 | |||||
| 5♣/5♦ | +400 | +600 | -50 | -100 | |||||
| 6NT 小满贯Slam | +990 | +1440 | -50 | -100 | |||||
| 7NT 大满贯Grand | +1520 | +2220 | -50 | -100 | |||||
从入门到进阶,桥牌爱好者最推荐的书籍和工具: Top recommended books and supplies for bridge players:
Bridge for Dummies
最经典入门教材,零基础友好,系统讲解叫牌、打牌、计分 Classic beginner's guide. Bidding, play, scoring — all explained clearly.
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25 Bridge Conventions You Should Know
最实用常用约定叫详解:斯坦梅、黑木、转移叫等 Essential conventions: Stayman, Blackwood, transfers, and more.
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桥牌专用扑克牌
Bridge Playing Cards
塑料涂层耐用,桥牌尺寸,4色设计更易分辨 Plastic coated, bridge size, durable. 4-color design optional.
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桥牌专用记分本
Bridge Score Pads
预制表格方便记录,比赛和家庭娱乐必备 Pre-printed sheets for easy scorekeeping at clubs or home.
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叫牌盒套装
Bidding Box Set (4)
标准叫牌卡套装,家庭桥牌和俱乐部必备 Standard bidding cards set of 4. Essential for duplicate and club play.
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How to Play Bridge (William Root)
世界冠军写的入门经典,清晰易懂,广泛推荐 World champion's beginner classic. Clear, widely recommended.
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叫到并做成合约分≥100分称为"成局",获高额成局奖。最低成局定约:3NT(100分)、4♥/4♠(120分)、5♣/5♦(100分)。有局方成局奖500分,无局方300分——这就是为什么牌手愿意冒叫到成局线。 Bidding and making a contract worth ≥100 points earns a game bonus: 300 non-vulnerable, 500 vulnerable. Minimum game contracts: 3NT, 4♥/4♠, 5♣/5♦. The big bonus is why players push to game.
对手认为你做不成定约可以"加倍(X)"。宕了罚分大增;做成了合约分×2,超墩每墩100/200分,再加50分加倍完成奖。再加倍(XX)分数再翻一倍。 If opponents think you'll fail, they can double. If you go down, penalties are much heavier. If you make it, contract score ×2, overtricks 100/200 each, plus 50 insult bonus. Redouble ×4.
队式赛用IMP:两桌分差换算成IMP,减少一副牌大输赢影响,考验基本功。双人赛用MP(比赛分):每个比你差的结果给1MP,打平0.5MP,每个超墩都很关键。 Teams (IMP): score difference converted to IMP scale, reduces variance, rewards solid play. Pairs (Matchpoints): 1 MP for each pair you beat, 0.5 for tie — every overtrick matters.
小满贯(6阶)需拿12墩,大满贯(7阶)需拿满13墩,难度极高。小满贯无局奖500/有局750,大满贯1000/1500。但宕了就是负分——叫不叫满贯是桥牌最经典的战术决策。 Small slam (level 6) needs 12 tricks; grand slam (level 7) needs all 13. Bonuses: 500/750 small, 1000/1500 grand. But going down is minus — bidding slams is a classic tactical decision.
16副牌一轮,局况固定轮转:双无、南北、东西、双有,循环4次。发牌人顺序:北、东、南、西。打之前就知道自己有局/无局,直接影响叫牌策略。 Vulnerability rotates in a fixed 16-board cycle: None, NS, EW, All, repeated 4 times. Dealer rotates N/E/S/W. You know vulnerability before bidding — it shapes your strategy.